Hello! While researching zero-g movement mechanics for a game I am thinking about making, I found this prototype. I must say, this is the first time I have seen anyone make realistic zero g movement like this outside of VR games. I like the way you implemented the hand grabbing system rather than allowing the player to move around freely. I would love to see an expansion of this concept if you feel inspired one day :)
Really enjoyed the game the feeling of weightlessness and throwing myself off arm zones was great. took me a bit to solve the end part it has the potential to have more puzzles just on its own witch is great keep up good work
This is really good! It was fun and even with the element of dying it's not frustrating, which is hard to do. I hope that the creator will work more on this project and maybe release the full game someday. the only thing that needs a little more polishing is the menu and the GUI.
I really enjoyed this, it's incredibly fun to mess around in the zero-g environment.
Regardless of the result of the game jam, if you're able to continue to flesh out this concept I recommend you do so. I think it has so much potential, I can imagine anything from a longer game with more Zero-G puzzles, to an acrobatic score based game, even an authentic Zero-G fps.
I wish the best of luck with the game jam, and any future projects you work on.
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Hello! While researching zero-g movement mechanics for a game I am thinking about making, I found this prototype. I must say, this is the first time I have seen anyone make realistic zero g movement like this outside of VR games. I like the way you implemented the hand grabbing system rather than allowing the player to move around freely. I would love to see an expansion of this concept if you feel inspired one day :)
Thank you! Good luck with your idea!
Amazing game, love it very much! Can we hope for more?
Thanks! I'm not working on it right now, but I'm interested in exploring this concept further
i like it
Really enjoyed the game the feeling of weightlessness and throwing myself off arm zones was great.
took me a bit to solve the end part it has the potential to have more puzzles just on its own witch is great keep up good work
Thank you!
This was really good and fun and I appreciate the inclusion of audio in this. I liked the level/environment design as well.
Thank you! There's way fewer sounds in the game than I would prefer, but I'm glad you liked what's there!
If you have a shortage of sounds, I could probably share some links to the several annual FREE GameAudioGDC bundles from Sonniss.
Might be overkill though.
This is really good! It was fun and even with the element of dying it's not frustrating, which is hard to do. I hope that the creator will work more on this project and maybe release the full game someday. the only thing that needs a little more polishing is the menu and the GUI.
Thank you!
I really enjoyed this, it's incredibly fun to mess around in the zero-g environment.
Regardless of the result of the game jam, if you're able to continue to flesh out this concept I recommend you do so. I think it has so much potential, I can imagine anything from a longer game with more Zero-G puzzles, to an acrobatic score based game, even an authentic Zero-G fps.
I wish the best of luck with the game jam, and any future projects you work on.
- Joeopolis
Thank you very much!
Cool little game, simple, fun and short. I liked it, keep it up!
-BH
Thank you!